The Control sequel is being developed and published by Remedy and 505 Games. On Friday, EA and Remedy said that Control 2, originally known as Codename Heron, would launch for PC, PlayStation 5, and Xbox Series X|S and would be developed using Remedy’s Northlight engine. The PC version will be published by Remedy, while console versions will be released by 505 Games.
Right now, we’re just brainstorming ideas for the project. This “bigger-budget Control game” was initially mentioned by Remedy in June of 2021. “I am pleased to announce that the larger-scale Control game, previously known as Codename Heron, is in fact Control 2,” stated CEO Tero Virtala in a statement released on Friday.
Control series game director Mikael Kasurinen released a statement saying, “With Control, we leaped into the unknown. We set out to make something original. Certainly not what was anticipated at all. Unique in comparison to all other worlds.
We appreciate you, the viewers, for making Control a hit. The sequel, aptly titled “Control 2,” will be yet another daring venture into the unknown. Quite maybe, your trip will take you in a completely different direction than you imagined.
To put it bluntly, this is the most thrilling project I’ve ever worked on, but it will take a while. It’s early on, but I believe the results will be well worth the wait. Co-CEOs of Digital Bros Group/505 Games Rami and Raffi Galante stated, “We are pleased to strengthen our relationship with Remedy and continue the success narrative of Control together.
There have been more than 3 million copies of Control sold since its release in 2019. For 505 Games, Control represents the single largest financial commitment in the company’s history. We’re thrilled to release Control 2, and we can’t thank the player base enough for making the original game such a success. It’s not just Control 2 that Remedy is developing for their series.
Remedy’s ‘Vanguard’ team has been hard at work on a co-op multiplayer spin-off based in the same universe; it goes by the codename Condor for now. Control’s director, Mikael Kasurinen, addressed worries that Remedy fans may have about the developer’s rare foray into multiplayer gaming in an official blog post released last year.
“We understand there will be doubts about multiplayer. However, Kasurinen said that it is possible to forge common ground without watering down individual identity or the stories each of us has to tell. What would a Remedy multiplayer game look like? requires us to rethink our approaches, methods, and outlook, but we’re looking at it as a thrilling challenge.
The Vanguard team has made incredible strides in that direction, and the future holds many promising opportunities. These two games, [Control and Condor], will show you two very different ways of sharing in the wonders of our universes with friends and strangers.
“We are taking a cautiously optimistic stance toward this. Our goal is to make something that is exciting while still feeling like home for any of our supporters. Together.” VGC referred to Control, a supernatural action-adventure game, as “Remedy’s finest work since the original Max Payne” in their review.